eve-online

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Eve Online (officially capitalized EVE Online) is a video game by CCP Games. It is a player-driven persistent-world massively multiplayer online role-playing game set in a science fiction space setting. Players pilot customizable ships through a universe comprising over 7,500 star systems. Most star systems are connected to one or more other star systems by means of stargates. The star systems can contain several phenomena including, but not limited to: moons, planets, stations, wormholes, asteroid belts and complexes.Players of Eve Online are able to participate in a number of in-game professions and activities, including mining, manufacturing, trade, exploration and combat (both player versus environment and player versus player). The range of activities available to the player is facilitated by a character advancement system based upon training skills in real time, even while not logged into the game.It is developed and maintained by the Icelandic company CCP Games. First released in North America and Europe in May 2003, it was published from May to December 2003 by Simon & Schuster Interactive, after which CCP purchased the rights back and began to self-publish via a digital distribution scheme. On January 22, 2008 it was announced that Eve Online would be distributed via Steam. The current version of Eve Online is dubbed Dominion. On March 10, 2009 the game was made available in boxed form in stores, released by Atari.Set more than 21,000 years in the future, the background story of Eve Online explains that humanity, having used up most of Earth’s resources, began colonizing the rest of the Milky Way.This expansion led to competition and fighting over available resources. Everything changed with the discovery of a natural wormhole leading to an unexplored galaxy dubbed ‘New Eden’. Dozens of colonies were founded and a structure was built to stabilise the wormhole, a giant gateway bearing the name “EVE”. However, when the natural wormhole collapsed it destroyed the gate. Cut off from Earth and its much-needed supplies, the colonists of New Eden starved. Five colonies managed to return to prominence, each eventually rebuilding their own society. The states based around these colonies make up the five major empires in Eve Online: the Amarr Empire, the Caldari State, the Gallente Federation, the Jove Empire and the Minmatar Republic.The Amarr, a monotheistic theocratic empire, were the first of the playable races to rediscover faster-than-light travel.Armed with this new technology and the strength of their faith in their god, the Amarr expanded their empire by conquering and enslaving several races, including the Minmatar race, who had only just begun colonizing other planets. Generations later after the battle between the Amarr Empire and the Jove Empire, many Minmatar took the opportunity to escape and successfully rebelled against their enslavers, and formed their own government in the Eve Online universe. However, much of their populace remains enslaved by the Amarr.The Gallente and the Caldari homeworlds are situated in the same star system. The Gallente homeworld was originally settled by descendants of French colonists; Caldari Prime was purchased by a mega-corporation that began to terraform it. The terraforming of Caldari Prime was incomplete at the time of the wormhole’s collapse, however, and the planet remained environmentally inhospitable for millennia. The Gallente restored a working civilization some hundred years before the Caldari, building the first democratic republic of the new era. Animosity between the two races broke into war during which the Caldari seceded from the Gallente Federation to found their own Caldari State. The war lasted 93 years, with neither party able to overwhelm the other. The planet Caldari Prime was retained by the Gallente Federation during the war, and did not become part of the new Caldari State. Much more recently, a new Caldari offensive managed to recapture their lost homeworld. Both the Gallente and Caldari are business oriented peoples, however, the Gallente value free markets and entrepreneurship whereas the Caldari practice a form of corporatism or state capitalism. The Gallente Federation attracts many immigrants; a third of the Gallente Federation’s population consists of ethnic Minmatars.The Jovians (currently a non-playable race) were colonists, too. Unlike the other races of Eve Online, they maintained use of their technology after the collapse of the wormhole and did not need to spend millennia rediscovering it, and while the other four major races were still grounded, Jovian history saw two periods of empire.They expanded outward and eventually turned to genetic engineering in order to mold themselves into a people more suited for deep-space life and long-range interstellar exploration. Genetic experimentation, however, eventually led to the deadly “Jovian Disease”, which, despite their extremely advanced technology, crippled their civilization. They now inhabit a region of space supposedly inaccessible to outsiders.In addition to different backgrounds and histories, each of the races have characteristic philosophies of starship design. Minmatar ships tend to be fast and use projectile weapons such as artillery or autocannons; Amarr ships are usually slow, heavily armored, and use lasers; Gallente ships are often well-armored and specialize in drones and short-ranged particle blasters, but mount railguns for combat at greater distances; and Caldari ships are typically poorly armored but very well-shielded, and use missiles and railguns.Here is an article from en.wikipedia.org, best servicing you, we will be your best assistant in your mmorpg life.