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perfect-world-eu
Perfect World Power Leveling is our main business, this is the strongest Power Leveling website providing you best service of the whole world, our company is with professional team, thank you for visiting us.The land of Pangu is divided into a large number of territories. Each territory is worth a certain amount of ingame coin, and have the potential to be owned by a certain faction/guild. The players of the guild owning the territory will receive a weekly “ransom” from the game, which includes a coin amount. This amount varies based on the worth of the territory dominated. Benefits of owning territory includes free teleportation within that dominated territory as well as the aforementioned coin ransom. When a Faction wishes to dominate a given territory, there is a bidding war that takes place. This bidding begins on Fridays and the wars take place on scheduled time slots over the weekend. When you want to take over an area, your guild will have to bid on the area, the guild with the highest bid will fight the current owners for ownership.When attempting to take a previously unowned land, your guild must bid on the territory. In the case of multiple bids, the guild with the highest bid will win. If your faction already owns territory, you are only allowed to bid on territory that borders the territory you already own. If not, any territory is available for you to attack. In the event of a war, players contact an NPC called the battle coordinator, available in each of the major capitals, after which the player is transported to an instance. Flying and mounts are usable in these instances, though there is a height restrictionWhen trying to take the area from another faction you will have to partake in battles engaging up to 80 players per side. Territory battles are very similar to DotA (Defense of the Ancients) in that there are two bases and two guilds, and a certain stretch of area between the two bases. Each base contains a “headquarters crystal”, which is the object of defence for the faction owning the base, and the object of attack for the opposing faction. The territory war ends when either faction’s crystal has been completely destroyed. The war can last a maximum for 3 hours. Within three hours, if neither crystal has been destroyed, the side with the larger amount of players in the opposing side’s base wins. Strategy in said wars includes a large number of implements:Catapults: Catapults can be purchased by the leader or officers of the faction, using in game coin. Catapults become vital in the takeover of the base and subsequent destruction of the crystal, as they are capable of dealing high amounts of damage. Catapults are run by and follow established catapult squads. They can be aimed at and used to destroyed turrets and the crystal, and have a set number of hit points. The opposing side can choose to destroy the catapult by attacking it, or, if they choose to, can kill the leader of the squad, which sends the catapult, along with the leader back to their base.Turrets: Turrets are towers that can be purchased and set up by the leader or officers of the faction to surround the base. These turrets automatically attack members of the opposing side when they become in range, and become the primary method of defence. Turrets can be destroyed and also have a set number of hit points.The mount system in Perfect World allows players to ride a pet mount as a means of quickly traveling across the world. Available mounts common to all servers are regular horses, panthers, leopards, raptors, and elephants. There are rare mounts obtained through the Dragon Seeker Quest. Mounts can also be purchased at the Item Mall by converting real money into in-game zen. Upon reaching level 30, players can obtain a free class flying mount from a quest. Humans receive a Gilding Heavens Sword, Winged Elves get Eagle Wings, Untamed obtain Wave Pacer and Tideborns are given Green Vertigos.Here is an article from en.wikipedia.org, best servicing you, we will be your best assistant in your mmorpg life.